Flight Physiology
Altitude changes oxygen partial pressure and trapped gas volume. Hemorrhage, positive pressure ventilation, cold exposure and aircraft maneuvers can add to the casualty’s existing perfusion deficit.
Flight effects
Flight reference
| Relationship | Effect | Game implication |
|---|---|---|
Dalton’s law | Oxygen remains about 21% of room air while falling ambient pressure lowers its partial pressure. | A casualty may lose saturation during ascent without a new airway obstruction. |
Boyle’s law | A fixed amount of gas expands when ambient pressure falls, at constant temperature. | Pleural air can expand on ascent. Actual progression also depends on leakage, drainage and ventilation. |
Poiseuille’s law | Flow depends on the pressure difference, radius, length and viscosity. | Explains why vessel narrowing, small catheters and viscous fluid impede flow. The mod represents these through simplified flow and resistance rules. |
Preload and positive pressure | Raised intrathoracic pressure can reduce venous return. | Hemorrhage makes the casualty more vulnerable to the filling cost of ventilation and higher PEEP. |
Cold and motion | Cold exposure worsens thermal stress; maneuvers can impair an already compromised circulation. | Protect temperature, secure equipment and reassess perfusion during transport. |
Pressure, oxygen and trapped gas
| Altitude | Pressure vs sea level | Ideal trapped gas expansion | Room air target in the game* |
|---|---|---|---|
0 ft | 100% | 0.0% | Altitude hypoxia inactive |
2,000 ft | 93% | 7.5% | 95.7% |
5,000 ft | 83% | 20.2% | 91.2% |
8,000 ft | 74% | 34.6% | 87.0% |
10,000 ft | 69% | 45.4% | 84.4% |
*These saturation targets describe the separate altitude routine for a casualty without a driving ventilator, on room air, before other penalties. The routine begins its hypoxia effect at 500 m corrected altitude. They are not predicted clinical saturations or guaranteed final monitor values. The active ventilator uses its own oxygenation calculation with the same ambient pressure factor.
Increasing inspired oxygen can improve oxygenation, but cannot restore lost red cells or ventricular filling. Hemorrhage plus falling saturation reduces both components of delivery. The delivery examples show the additional loss when saturation falls from 97% to 85% with the same blood volume and heart rate.
Boyle expansion applies to an existing gas pocket as ambient pressure changes. Continued progression at a constant altitude comes from the injury and ventilation/drainage balance, rather than repeatedly applying the same ascent expansion. Descent can reduce gas volume but does not repair a pleural leak.
Sources and revision
FAA Medical Facts for Pilots explains altitude related hypoxia and reduced oxygen partial pressure. Numerical targets in this table are from ACME.
Hemorrhage, the heart and maneuvers
A hemorrhaged casualty begins transport with less venous return and stroke volume. Vasoconstriction and tachycardia may preserve some pressure, but the oxygen delivery deficit remains. If saturation then falls on ascent, oxygen content falls as well. Positive pressure and PEEP can further limit filling.
The flight motion model uses climb speed and bank attitude as simple stress indicators. Its effect starts above a 0.5 L blood compartment deficit and reaches full sensitivity at a 2 L deficit. Climb loading rises from 1 to 8 m/s; the bank indicator reaches its maximum near 44°. The result eases into and out of a pressure reduction.
These are gameplay proxies, not a calculation of actual acceleration, patient orientation or measured G force. A constant climb speed is not sustained acceleration in real flight. Stable aircraft handling still matters in the game because the configured indicators affect a hypovolemic casualty.
Follow pulse, pressure, mental status and oxygenation through takeoff, turns and climb. A better pressure reading when the aircraft levels off does not establish that blood loss has been replaced.
Transport preparation
Before and during transport
| Check | Action in the game | Reason |
|---|---|---|
Hemorrhage and access | Control bleeding, reassess volume and confirm a functioning site and actual bag drainage. | Pressure and saturation alone can conceal a delivery deficit. |
Chest | Examine for pneumothorax and reassess any decompression or drain. Do not place a needle simply because the casualty will fly. | The first unnecessary needle seeds a developing simple pneumothorax. Ascent and positive pressure can worsen a real leak. |
Ventilation | Confirm airway placement, delivered ventilation, oxygen supply, effective settings and battery. | The ventilator can move room air without supplemental oxygen; oxygen enrichment and power require separate checks. |
Infusions | Secure and label the prepared bag, verify concentration, drop set and clamp, and check the line after moving. | Actual flow can differ from the requested drip. Ongoing drips add monitoring work during a long transfer. |
Temperature | Protect against heat loss and review the blood warming setup. | Cold exposure and unwarmed blood can compound shock related problems. |
Monitoring | Establish usable visual alarms and repeat assessment after movement and altitude changes. | Engine noise limits auscultation and competes with alarms. |
The Ventway Sparrow’s screen settings are described under screen brightness and night mode. Medication drips for sustained care are listed in the full infusion reference.
Poiseuille’s law in flight care
| Symbol | Meaning | When the other factors stay constant |
|---|---|---|
Q | Volume flow per unit time | Increases with the pressure difference and the fourth power of radius. |
ΔP | Pressure difference between the two ends | Doubling the difference doubles ideal flow. Use the difference across the path, not ambient pressure alone. |
r | Internal radius | A 20% smaller radius leaves about 41% of the original ideal flow. |
η | Dynamic viscosity | Greater viscosity lowers flow. |
L | Length of the flow path | A longer path increases resistance. |
| Radius retained | Ideal flow retained | Resistance |
|---|---|---|
100% | 100% | 1× |
90% | 65.6% | 1.52× |
80% | 41.0% | 2.44× |
50% | 6.25% | 16× |
Practical applications
Access and fluid: a larger internal lumen and shorter flow path favor rapid volume delivery. Cold blood is more viscous. Inspect tubing, the clamp and the access site when flow falls. The game uses configured gauge capacities, temperature multipliers and site complications; it does not calculate catheter radius⁴ directly. Compare the actual values in IV Access and Infusions.
Vascular tone: sympathetic vasoconstriction can raise systemic resistance during shock. A casualty can retain a measurable pressure while delivering little flow. In the game, resistance contributes to pressure separately from the volume based DO₂ estimate.
Altitude: a decrease in cabin pressure is not itself the same as an increase in the pressure gradient from an IV bag to the vein. Bag height, applied cuff pressure, line resistance and venous pressure determine that gradient. Do not infer a faster drip from altitude alone.
Airway resistance: narrowing or obstruction increases the pressure needed to move air. The fourth power relationship is a useful idealized comparison, but gas compressibility and turbulent flow limit its direct use for a ventilator circuit or injured airway.
Poiseuille’s equation assumes steady laminar flow of a Newtonian fluid through a rigid circular tube. Blood vessels are compliant and flow is pulsatile; whole blood and injured airways do not meet every assumption. Use the relationship to understand direction and sensitivity, rather than calculate a patient’s exact SVR or oxygenation from a catheter gauge.
Sources and revision
Altitude and settings
Altitude and Addon Options
Addon Options > ACM Extended: Systems > Systems > Flight physiology enables the modeled flight system. The map’s sea level offset is corrected automatically when its sampled minimum terrain elevation exceeds the default 3,000 m threshold. It is an estimate of a terrain authoring offset, so map elevation is not identical to height above ground.
The current player facing options do not expose a sea level datum selector. The pressure approximation is bounded at 11,000 m. The flight model uses corrected casualty altitude rather than a separate pressurized cabin simulation, so do not assume a vehicle’s appearance supplies a pressurization benefit.
Sources and revision
Game behavior checked against ACM Extended on 13 September 2026. Physiological explanations and illustrative examples are labeled separately from game calculations.